Branching Dialogue
Tuesday, May 11th, 2010
Branching dialogue is a way to promote player interaction within a game. By allowing the player to choose from a list of responses when speaking with other characters, you give them some control over the world and make it seem more personalized. Some games alter the storyline based on the character’s responses. The problem with having multiple outcomes for every conversation in the game is the sheer number of outcomes that must be written.
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Tags: design, dialogue, game
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